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Read Only Comments
Return to News
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Displaying Comments 1 through 12 of 12
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This is an archived static copy of ActiveWin.com.
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#1 By
7797 (64.244.109.161)
at
Wednesday, November 05, 2003 06:53:28 AM
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Can someone please tell me whats so "special" about those video's? I think they suck because they don't really show much of anything.
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#2 By
2960 (156.80.64.137)
at
Wednesday, November 05, 2003 08:29:43 AM
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Agreed...
TL
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#3 By
1124 (165.170.128.65)
at
Wednesday, November 05, 2003 09:10:46 AM
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Thanks for the videos. Since I did not go to this PDC, I enjoy every thing I could get.
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#4 By
2332 (216.41.45.78)
at
Wednesday, November 05, 2003 11:56:32 AM
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Ya, these aren't very exciting videos... but I'll take anything I can get.
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#5 By
3339 (64.160.58.135)
at
Wednesday, November 05, 2003 05:07:54 PM
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Mr. Dee. It's not in this build. Most of the Aero demos were Director animated apps and there were some stations setup with Aero in the tester booths.
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#6 By
3339 (64.160.58.135)
at
Wednesday, November 05, 2003 06:45:04 PM
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I don't get how you can agree and know that, Mr. Dee, and still say: "the level of sophistication Microsoft has reached with this build. Transparency in menus, icon animations, and its a Alpha." Yeah, it's an Alpha WITHOUT all that. I can imagine beta 1 and 2 not having it too.
No one really knows how the REAL Aero runs, how well it performs, or on what kind of hardware YET.
This post was edited by sodajerk on Wednesday, November 05, 2003 at 18:45.
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#7 By
61 (24.92.223.181)
at
Wednesday, November 05, 2003 08:08:41 PM
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The Aero interface isn't in the main build line, however, it is in the UI departments build, and as such, people do know what it is like.
This is actually most likely what they were showing.
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#8 By
2459 (24.175.137.164)
at
Wednesday, November 05, 2003 08:39:16 PM
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What Mr. Dee said is still relevant, sodajerk.
How much or how little we've seen of Aero is debatable, and may be different in overall appearance by Beta and/or RTM, however the functionality mentioned is implemented in current builds.
Transparency in menus is achievable now in XP, though was present in accelerated form in the Longhorn WinHEC build, and the control of opacity in windows and controls, as well as the seemless integration of video was shown on the current episode of MSDNTV. The PDC build even includes some of this functionality in partially accelerated or unaccelerated form, so it's not an alpha "without all that". Current internal builds are farther along than the PDC release.
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#9 By
3339 (64.160.58.135)
at
Wednesday, November 05, 2003 08:45:28 PM
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wow, they showed you something on MSDNTV, enforcer??!! Good for you.
Yes, I have friends that were at PDC who used a few sample machines with the "full" Aero, and we've discussed what they've discovered of Avalon/Aero/et al... one is even a UI designer.
And they all agree: it's an Alpha without all that.
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#10 By
2459 (24.175.137.164)
at
Wednesday, November 05, 2003 09:24:37 PM
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The alpha that devs get doesn't have the Aero UI, but the functionality that Aero uses is provided by Avalon and the XAML compiler. Their build does have that, and, (as I've mentioned) it does have most of the functionality that Mr. Dee mentioned (although in partially or non-accelerated form). The MSDNTV wasn't just something. It was a demonstration using a live build of Longhorn which showed off XAML and some of the managed classes.
Given that I've used the PDC build, and there are devs currently making XAML apps, and MS has sample code from the LH SDK online, I reiterate, no, the alpha is not "without all that". Your friends were mistaken.
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#11 By
2332 (65.221.182.2)
at
Thursday, November 06, 2003 12:39:07 AM
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Actually, Sodajerk, Microsoft clearly said during the presentations which of the demos were mockups and which were real.
All the videos on winsupersite.com, for instance, are completely real.
In addition, the visuals shown during the MSDN TV episode about Longhorn are real as well.
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#12 By
3339 (64.160.58.135)
at
Thursday, November 06, 2003 12:43:01 PM
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RMD, I'm fully aware of what is real and what is not. There were about 15 computers at the PDC with the capabilities and all of them had unspecified hardware.
enforcer, please, XAML has nothing to do with the graphics engine that drives what can be created. SDLs and APIs are available. I know that. There is virtually zero plumping to drive this fucntionality in the current build.
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