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  Windows CE.NET Ported to Xbox
Time: 15:50 EST/20:50 GMT | News Source: Slashdot | Posted By: Brian Kvalheim

Windows CE.NET 4.2 has been ported to the Xbox. Artifex, one of the developers of this project, says the following about the status of development: 'The basic kernel subsystem is in place. The IoCtl is about 90% done. ISR/IST is up and working. PCI enumeration happens properly. USB initializes and enumerates devices (but hangs if there's a gamepad connected). Mouse driver loads. Keyboard driver loads but is missing a layout, so it's not quite functional yet. A VERY simple video driver is in place (Software mouse cursor seems to be failing, so you won't see a pointer, yet).' It's a 100% legal distribution, but you'll still need a modded/exploited Xbox in order to run it.

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#1 By 665 (64.126.80.41) at Wednesday, December 31, 2003 10:07:49 PM
"The IoCtl is about 90% done. ISR/IST is up and working. PCI enumeration happens properly. USB initializes and enumerates devices (but hangs if there's a gamepad connected). Mouse driver loads. Keyboard driver loads but is missing a layout, so it's not quite functional yet. A VERY simple video driver is in place (Software mouse cursor seems to be failing, so you won't see a pointer, yet).'

All that to run.... Windows CE? On an Xbox? (dramatic pause) Why?

#2 By 20 (68.84.144.88) at Thursday, January 01, 2004 11:08:53 AM
This is Slashdot, they have no lives or jobs. Free time is in abundance.

slashdot#>./common sense
bash: unknown command
slashdot#>./date --with-woman
Segmentation Fault: 0x01991290
Kernel in single user mode
root#>



 

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