| 
     
      
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     DirectX 
     | 
   
  
    | 
     ActiveMac 
     | 
   
  
    | 
     Downloads 
     | 
   
  
    | 
     Forums 
     | 
   
  
    | 
     Interviews 
     | 
   
  
    | 
     News 
     | 
   
  
    | 
     MS Games & Hardware 
     | 
   
  
    | 
     Reviews 
     | 
   
  
    | 
     Support Center 
     | 
   
  
    | 
     Windows 2000 
     | 
   
  
    | 
     Windows Me 
     | 
   
  
    | 
     Windows Server 2003 
     | 
   
  
    | 
     Windows Vista 
     | 
   
  
    | 
     Windows XP 
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
    News Centers 
     | 
   
  
    | 
     Windows/Microsoft 
     | 
   
  
    | 
     DVD 
     | 
   
  
    | 
     Apple/Mac 
     | 
   
  
    | 
     Xbox 
     | 
   
  
    | 
     News Search 
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
    ActiveXBox 
     | 
   
  
    | 
     Xbox News 
     | 
   
  
    | 
     Box Shots 
     | 
   
  
    | 
     Inside The Xbox 
     | 
   
  
    | 
     Released Titles 
     | 
   
  
    | 
     Announced Titles 
     | 
   
  
    | 
     Screenshots/Videos 
     | 
   
  
    | 
     History Of The Xbox 
     | 
   
  
    | 
     Links 
     | 
   
  
    | 
     Forum 
     | 
   
  
    | 
     FAQ 
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
    Windows 
    XP 
     | 
   
  
    | 
     Introduction 
     | 
   
  
    | 
     System Requirements 
     | 
   
  
    | 
     Home Features 
     | 
   
  
    | 
     Pro Features 
     | 
   
  
    | 
     Upgrade Checklists 
     | 
   
  
    | 
     History 
     | 
   
  
    | 
     FAQ 
     | 
   
  
    | 
     Links 
     | 
   
  
    | 
     TopTechTips 
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
    FAQ's 
     | 
   
  
    | 
     Windows Vista 
     | 
   
   
    | 
     Windows 98/98 SE 
     | 
   
  
    | 
     Windows 2000 
     | 
   
  
    | 
     Windows Me 
     | 
   
  
    | 
     Windows Server 2002 
     | 
   
  
    | 
     Windows "Whistler" XP 
     | 
   
  
    | 
     Windows CE 
     | 
   
  
    | 
     Internet Explorer 6 
     | 
   
  
    | 
     Internet Explorer 5 
     | 
   
  
    | 
     Xbox 
     | 
   
  
    | 
     Xbox 360 
     | 
   
  
    | 
     DirectX 
     | 
   
  
    | 
     DVD's 
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
    TopTechTips 
     | 
   
  
    | 
     Registry Tips 
     | 
   
  
    | 
     Windows 95/98 
     | 
   
  
    | 
     Windows 2000 
     | 
   
  
    | 
     Internet Explorer 5 
     | 
   
  
    | 
     Program Tips 
     | 
   
  
    | 
     Easter Eggs 
     | 
   
  
    | 
     Hardware 
     | 
   
  
    | 
     DVD 
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
    ActiveDVD 
     | 
   
  
    | 
     DVD News 
     | 
   
  
    | 
     DVD Forum 
     | 
   
  
    | 
     Glossary 
     | 
   
  
    | 
     Tips 
     | 
   
  
    | 
     Articles 
     | 
   
  
    | 
     Reviews 
     | 
   
  
    | 
     News Archive 
     | 
   
  
    | 
     Links 
     | 
   
  
    | 
     Drivers 
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
    Latest Reviews 
     | 
   
  
    | 
     Xbox/Games 
     | 
   
  
    | 
     Fallout 3
 
     | 
   
  
   
    | 
     
      
     | 
   
  
    | 
     Applications 
     | 
   
  
    | 
     Windows Server 2008 R2 
     | 
   
    | 
     Windows 7 
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     Hardware 
     | 
   
  
   | 
     iPod Touch 32GB 
     | 
   
  
   
    | 
     
      
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
    Latest Interviews 
     | 
   
  
    | 
     Steve Ballmer 
     | 
   
  
    | 
     Jim Allchin 
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
    Site News/Info 
     | 
   
  
    | 
     About This Site 
     | 
   
  
    | 
     Affiliates 
     | 
   
  
    | 
     Contact Us 
     | 
   
  
    | 
     Default Home Page 
     | 
   
  
    | 
     Link To Us 
     | 
   
  
    | 
     Links  
     | 
   
  
    | 
     News Archive 
     | 
   
  
    | 
     Site Search 
     | 
   
  
    | 
     Awards 
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
      
     | 
   
  
    | 
     
    Credits 
    ©1997-2012, Active Network, Inc. All Rights Reserved. 
    Please click
    here 
    for full terms of use and restrictions or read our Light Tower
    Privacy 
    Statement.
  
    
     | 
   
 
 
 
 
 
 
         
       | 
      
        
        
        
      
        
        
        
        
        
          
            
              
                News
                  Date: Tuesday 30th November 1999 
                  Today's Top Gaming Headlines:
                  Longest Journey Demo - Final Fantasy VIII - Omikron 2 - Wheel
                  of Time - Interstate '82 | 
               
            
           
         
        
          - Interstate
            '82 Review
 
            Time: 19:27
            EDT/00:27 GMT News Source: GameSpot
            Posted By: Dennis
            Gregory
            ActiveWindows announced the release of Interstate
            '82 if you've been visiting us, but here's part of a review of it
            from GameSpot: 
            Interstate '82 is the sequel to Activision's
            MechWarrior-in-a-muscle-car game, Interstate '76. It takes place in
            1982. Groove Champion, the hero of the original game, is missing,
            and it's up to his sister Skye and his old partner Taurus to find
            out what happened. Taurus has since traded in his vigilante
            lifestyle and his Afro for a more modern Miami Vice look. The rest
            of the cast shows off most early-to-mid-'80s fashion statements,
            from Mohawks to silk scarves. However, Interstate '82 simply doesn't
            stand up to the original because of its simplified gameplay, weak
            single-player opponents, and unreliable multiplayer mode. 
             
            The best feature in Interstate '82 is its story. The story is told
            through prerendered cutscenes and occasional mid-mission CB radio
            chatter. The voice work is really quite excellent throughout the
            game, from the villain that sounds like he's doing an impression of
            someone doing an impression of Christopher Walken to the hilarious
            overdubbed swear-substitutes, which give the entire game a
            B-movie-on-cable feel from beginning to end. In addition to the
            outstanding voice acting, the game also has some pretty good music,
            including three Devo tracks. The rest of the soundtrack is typical
            '80s new wave and fits pretty well. 
              
           - Wheel
            of Time Review
 
            Time: 19:24
            EDT/00:24 GMT News Source: GameSpot
            Posted By: Dennis
            Gregory
            When Wheel of Time was first announced, gamers and
            Robert Jordan fans had reason to be both excited and apprehensive.
            On the one hand, it would bring to life one of the most detailed and
            fascinating fantasy worlds ever conceived. Wheel of Time promised a
            mix of first-person action, role-playing, adventure, and strategy,
            which is a combination few games have ever effectively managed. On
            the other hand, because the Wheel of Time novels are so deep, so
            intricate, and so well-loved by legions of devoted Jordan fans, the
            game seemed destined to disappoint. But in the end, the game's
            creators GT Interactive and Legend Entertainment succeeded through a
            combination of great storytelling, spectacular graphics, and
            uniquely complex first-person action. 
            Set before the first book in the series, Wheel of Time follows the
            turbulent adventures of Elayna, an Aes Sedai. Her sect holds a
            mystical seal, which is one of several seals used to jail the
            exceptionally evil Dark One in an ethereal prison. After the seal is
            stolen, Elayna must set out on a quest to recover the seal, thus
            setting in motion the events of the game. 
              
           - Omikron
            2 Confirmed
 
            Time: 18:59
            EDT/23:59 GMT News Source: FGN/Blue's
            News Posted By: Dennis
            Gregory
            FGNOnline
            has confirmed with French developer Quantic Dream that they are in
            the early stages of design on Omikron 2, the sequel to this year's
            Omikron: The Nomad Soul. They say that they're looking to get
            musician David Bowie back for a second time, in addition to other
            artists. 
              
           - Final
            Fantasy VIII
 
            Time: 18:59
            EDT/23:59 GMT News Source: GameSpot
            UK Posted By: Dennis
            Gregory
            No one can possibly have missed the hype leading
            up to Final Fantasy VIII. There are billboards all over the place
            depicting the main character, his japanimated features in tight
            close-up, frozen with fear and adrenaline. It's a stunning image,
            not the least for its unusual approach to selling a game. Not since
            Lara Croft has a game relied so heavily on a personality to capture
            the punters' hearts, and absolutely no one has emphasised a
            character's basic humanity over other - er, less noble charms. 
             
            Fans of the Final Fantasy series already know what to expect. There
            will be a hero with a troubled past and a series of companions who
            usually come bundled in groups of three or four. You'll start off
            using weapons and physical attacks, and gradually turn to magical
            ones as the game gets harder and the foes get tougher. Your
            characters will evolve as they gain experience, and eventually
            someone somewhere will experience an actual transformation of some
            sort. There will be a romantic sub-plot and more character
            development than all other roleplaying games have managed in total.
            The fantasy storyline will take a step towards pure sci-fi at some
            point, and there will be a space theme close to the end. And who
            could forget the hilarious post-battle dances, accompanied by their
            signature tune? It's a cocktail that's remained practically
            unchanged since Squaresoft's first attempts, and to addicts it's all
            as welcome as a Fast Show catchphrase. 
              
           - The
            Longest Journey Demo
 
            Time: 18:48
            EDT/23:48 GMT News Source: 3DFiles.Com
            Posted By: Dennis
            Gregory
            The Longest Journey provides a huge 3D setting
            consisting of more than 150 locations, over 60 speaking characters
            and hundreds of puzzles. The best estimate is that it would take 50
            to 60 hours for gamers to make it from beginning to end. I am
            thrilled to report there is no time pressure involved. "We want
            people to enjoy the experience without feeling like they're being
            herded from place to place without time to take a deep breath and
            enjoy the scenery," Tornquist says. The result is a living,
            breathing environment in which the player can wander around without
            feeling any pressure. At the same time, they will want to move the
            story ahead to see what's around the corner. 
             
          
        
         
        
        
          
            
              
                News
                  Date: Monday 29th November 1999 
                  Today's Top Gaming Headlines: Big
                  Game - Zone - SimTheme Park - Quake III Spy - Vampire Update | 
               
            
           
         
        
          - Vampire: The Masquerade -
            Redemption Update
 
            Time: 18:16
            EDT/23:16 GMT News Source: Blue's
            News Posted By: Dennis
            Gregory
            Nihilistic's Rob Huebner updated his .plan with a
            giant update regarding their upcoming 3D RPG, Vampire: The
            Masquerade - Redemption. It's a giant update (you can check out the
            full one here while our CGI is out), but here's a big chunk: 
             
            So what have we all been up to lately? Glad you
            asked. First off, we did a lot of work "under the hood" so
            to speak in moving all our engine code and effects from Glide (which
            was used for all the earlier screenshots and demos like E3) to
            Direct3D (which is our primary API out of the box). So you may have
            noticed that the latest round of screenshots sent out by Activision
            were higher resolution than in the past and also (I THINK) used
            32-bit rendering (although when you ship them as JPG its hard to
            really differentiate due to the compression loss). The end result of
            all the is screenshots that look pretty much exactly like they did
            in the past, but with the added advantage that they work on lots of
            different cards now. So expect to see a wide variety of hardware in
            future screenshots and higher resolutions, etc.  
             
            Beyond that, Ingar's been doing a lot of work on the in-game
            cinematic camera system. This is really tricky stuff, getting cool
            camera angles from arbitrarily placed actors having a conversation.
            But when its all working, the results are really cool. Together with
            the lip-syncing of the characters that Jake is adding more of each
            day, the characters really seem to be lifelike. Still quite a few
            modes to be added, but even with the stuff working now its really
            immersive. Yves is plugging away at all the hard stuff -
            implementing tons of disciplines and AI modes needed to make the
            game not only pretty but also fun. Also still working on a few
            editor features here and there to improve the lighting in the
            worlds, most notably to get the staticly-placed objects to cast nice
            shadows into the world so they seem more solidly part of the
            surrounding geometry. 
             
           - Id
            Software Interested in your Video Card?
 
            Time: 17:46
            EDT/22:46 GMT News Source: 3DNews.Net
            Posted By: Dennis
            Gregory
            Uhoh, looks like a stink just came up. Apparently
            some people just realized on LinuxQuake.
            that whenever you fireup Quake3 it sends to the id master server
            what video card you are using and of course they can tell what
            version of Q3 you are running as well. Obviously along with that
            info they can also determine your IP address which in turn gives
            away your geographical location. I'm pretty sure this has been
            mentioned before by id but there is no mention of this anywhere in
            the documentation which is certainly a bad thing and probably the
            best possible way to get a lot of people pissed off. 
             
            My 2 cents, It's not like they are pulling a Blizzard and getting
            your email info and stuff like that. It's simply what brand video
            card you are using. This does however 'open the gates' for other
            information to be sent and full disclosure by id Software that they
            were collecting this data would have been the best idea I believe.
            Here is a quick one from John Carmack: 
             
            "...video card data is sent independent
            of support requests and would be impossible to link to some user's
            email address, so it's useless for support purposes." 
             
           - SimTheme
            Park Review...
 
            Time: 17:46
            EDT/22:46 GMT News Source: GameSpot
            Posted By: Dennis
            Gregory
            GameSpot has posted their SimTheme Park
            Review...  Here's a quote: 
            SimTheme Park is an amusement park management game
            that is part of Maxis' Sim series in name only. Known as Theme Park
            World both in Europe and in the game's many intro movies, it is
            actually the sequel to Bullfrog's Theme Park, a detail-oriented
            business simulator that happened to be set in an amusement park.
            SimTheme Park is just as much a business simulator as Theme Park
            was, but it removes many of the unnecessary minute tasks from the
            formula and adds some elements that make the amusement park setting
            much more important to the game. 
            As a reminder, you can read our own review of
            SimTheme park here. 
             
           - MSN Internet Gaming Zone Down....
 
            Time: 17:46
            EDT/22:46 GMT News Source: ActiveWindows Posted By:
            Dennis Gregory
            MSN Internet Gaming Zone has been experiencing
            some problems so any games you are playing there may not play or
            will be real slow. We'll keep you updated. This problem has been
            going on for almost 24 hours. 
             
           - The
            BIG Game....
 
            Time: 17:29
            EDT/22:29 GMT News Source: Allied
            Command Posted By: Dennis
            Gregory
            Over the weekend, there was a stress test of
            Allegiance to test the servers, but because of its instability most
            testers did NOT make the big game. 
            
           
        
         
        
        
          
            
              
                News
                  Date: Wednesday 24th November
                  1999 
                  Today's Top Gaming Headlines:
                  Site News - Quake III - AC Patch & Review - Allegiance
                  Devs - Flash Site - Game Report - Q3 to Dreamcast | 
               
            
           
         
        
          - News Brief:
 
            Quake III has gone Gold - Confirmed 
            Time: 14:39
            EDT/19:39 GMT News Source: Activision Posted By: Dennis
            Gregory
            Lots of email has come in regarding the Quake III
            gold announcement and its out! Here's the official announcement: 
            November 23, 1999 - Santa Monica, Calif. -
            Activision today announced that Quake III Arena has gone gold. 
            Developed by id Software, Quake III Arena is the third installment
            of one of the most popular computer game franchises of all time and
            is designed to be the final word in online multiplayer mayhem. The
            title, which was sent into manufacturing today, is expected to hit
            retail shelves on Dec. 12, 1999 at a suggested price on $49.99. 
             
           - Asheron's
            Call off to a Good Start in US Release
 
            Time: 13:19
            EDT/18:19 GMT News Source: Microsoft
            Posted By: Dennis
            Gregory
            REDMOND, Wash. - Nov. 24, 1999 - Microsoft Corp.
            today announced that "Asheron's Call," a massively
            multiplayer online game, is off to a strong start now that it has
            reached its full U.S. retail release. Highly anticipated by computer
            game fans and acclaimed in previews by the games press, "Asheron's
            Call" immerses thousands of players in a dynamic virtual world
            rich with adventure, magic and mystery. 
             
            Playable exclusively on the MSNT Gaming Zone (http://www.zone.com/),
            "Asheron's Call" has already become the No. 1 game on the
            Zone. "There are over a hundred games available for play on the
            Zone, and 'Asheron's Call' broke all previous game records in little
            over a week," said Adam Waalkes, product unit manager for the
            MSN Gaming Zone. "More people play 'Asheron's Call' during peak
            times than any other game the Zone has ever offered." 
             
           - Quake
            III to Dreamcast?
 
            Time: 11:19
            EDT/16:19 GMT News Source: GameSpot
            Posted By: Dennis
            Gregory
            GameSpot News has learned from a source close to
            Activision that Quake III Arena is being built for Sega's Dreamcast
            console. The game is being planned for a late summer release and
            will use the Dreamcast Network for online play. Currently,
            spokespeople for Activision and Sega cannot confirm the reports. 
             
            Although there's been no indication of this yet, there's a
            possibility that Quake III Arena players using the Dreamcast will be
            able to compete against players using the PC. 
             
            We'll have further reports on the Dreamcast version of Quake III
            Arena in the near future. 
             
           - 1999
            Video and Computer Game Report 
 
            Time: 11:10
            EDT/16:10 GMT News Source: Blue's
            News Posted By: Dennis
            Gregory
            The Video and Computer Game Report for 1999 is
            out. Check it out here.  
             
           - New
            Flash Intro on the Allegiance Homepage 
 
            Time: 11:02
            EDT/16:02 GMT News Source: Allied
            Command Posted By: Dennis
            Gregory
            Microsoft has updated the Allegiance Homepage with
            an awesome flash site. Check it out here! 
             
           - Allegiance
            Developers Die in their OWN Game 
 
            Time: 10:57
            EDT/15:57 GMT News Source: MSN
            Gaming Zone Posted By: Dennis
            Gregory
            So there they were - the Allegiance Dev Team -
            starting in their own sector, trying to get their technology built
            as quickly as possible. The odds were stacked rather highly against
            them. Five full teams wanted nothing else than to locate the lone
            Allegiance Dev team - and pummel them into the ground. The
            Allegiance Dev Team knew they had to get their technology tree going
            as quickly as possible but suddenly the call was out. An enemy scout
            had found their location and broadcasted the news for all to see.
             For an hour the Allegiance Dev Team struggled to
            survive and eventually dominate - but the constant stream of enemy
            ships into their home sector kept them primarily on the defensive.
            Allegiance Dev Team member Darth_Grimm was able to fly his way into
            enemy sectors and sufficiently pick off a number of enemy craft.
            Darth_Grimm was the only surviving member of the Allegiance Dev Team
            at the end of the game and we salute him - but the writing was on
            the wall. When the cruiser showed up, the Allegiance Dev Team took
            it on and destroyed it but when three of the cruisers showed up
            en-masse - it was over.
             You can read more about the Developers defeat here. 
            Just a reminder... ActiveWindows reminded you of
            that game last Friday, hope you had a chance to make it, if you're
            on the beta... 
             
           - GameWire's
            Asheron's Call Review 
 
            Time: 10:40
            EDT/15:40 GMT News Source: ACVault/GameWire
            Posted By: Dennis
            Gregory
            GameWire posted their AC Review, its pretty good
            here's a few paragraphs: 
            Well, if you've been living in a bomb shelter for
            the last five years, don't worry. We beat Saddam. If you're not one
            of the needlessly paranoid however, you've probably heard of
            Everquest. Eversmack, as many like to call it, has taken the gaming
            world by storm. Started by a company called 989 Studios, this game
            has become perhaps the biggest online gaming phenomenon since
            Starcraft. 
             
            So that you can become a good little Well Educated Gamer (TM), We're
            gonna give a brief run-down of the history behind this game. In the
            beginning there were MUDs. Multi-User Dungeons they were called, and
            they were played over telnet on hokey little 486s and Macs.
            Completely text based, they relied on the player's imagination to
            flesh the world out, as all it provided were endless lines of
            "You hit the Flying Goblin for 5 damage" or "You
            travel West. You come to torture room. You are assailed by the scent
            of thousands of years of blood, death, and fear. There is a bunny
            here." But still, it was a way to interact with people outside
            of sex chat, and it garnered quite a following. Gamers played it,
            and saw that it was good. 
             
           - Asheron's Call Patch Released
 
            Time:
            10:30 EDT/15:30 GMT
            News Source: E-Mail Posted By: Dennis
            Gregory
            We posted this on the front page yesterday: 
            Microsoft has released the first patch for
            Asheron's Call - here are a few of the fixes: 
            CHANGES TO MONSTERS
             
              - Monsters now have more pronounced "soft
                spots" in their armor. Choosing the height of your missile
                and melee attacks will have a more pronounced effect on the
                damage you do.
              
 - Monsters now also have clearer "soft
                spots" in their magical resistances. Mages must choose
                spells more carefully; using a spell to which a monster has
                natural resistance can reduce its effectiveness by half or more!
                Mages who choose proper spellcasting tactics will do as much
                damage as they ever did.
              
 - Lugians, Armordilloes, and Gromnies are
                somewhat faster and better defended.
              
 - Lugians and some Monougas fit better through
                doorways.
              
 - The locations of many monsters have been
                tweaked to improve game balance.
              
 - Vats and braziers are now ethereal, so
                they cannot be used as safe "perches" for picking off
                monsters.
              
 - On the landscape, monsters will now be able to
                open doors.
              
 - Gromnies will no longer defend their brethren.
              
 - Shadow creatures and Olthoi have better
                defenses.
              
 - Many Monougas will navigate better around pits.
              
 - Banderling Captains and Tumerok Warriors were
                not casting spells; this now works as intended.
              
 - Ice golems no longer take double damage from
                fire.
 
             
            CHANGES TO MAGIC
             
              - Portal spells are now harder to learn, and the
                spread in difficulty across portal spreads is also greater.
                (This restores portal magic as a goal to which mages aspire.)
              
 - The ranges of Harm and Drain spells have been
                reduced, as the ranges made these attack spells more powerful
                than anything a War Mage could cast. Beneficial Heal, Regenerate
                and Enchantment spells retain their high range. The duration of
                enchantment now increases substantially with the level of its
                spell.
              
 - Vendors no longer hold on to the magic scrolls
                they buy, and will only sell their standard supplies of them.
              
 - Minor tweaks: Health-to-Stamina Self II had the
                wrong scarab, and the Range for Exhaustion Other I was too
                short. Both will be fixed.
              
 - Health-to-Stamina Other spells did not display
                their range when examined. They will now.
 
             
            You can read up on the full list of
            fixes/balancing issues right here. 
             
           - New
            Quake III Demo Soon
 
            Time: 10:21
            EDT/15:21 GMT News Source: 3DNews.Net
            Posted By: Dennis
            Gregory
            I guess today's Quake III day or something...
            Here's a post from 3dNews.Net regarding a new QuakeIII Demo: 
            Well with the announcement of Quake3 going gold the
            big question is where is the official Q3Demo release? Here
            is word from our man Graeme. A little known fact about Graeme is
            that he collects hubcaps from any Chevrolet car built in the 70's.
            The man is truely an enigma.
            
              I’m working on updating the full demo today.
              We’ll bash on it a bit and get it out there over the next few
              days. Once it’s out there I’ll be updating the cdkey authorize
              server to the final version. Unfortunately this is not compatible
              with the demo test, so you’ll need to upgrade to either the full
              version of Q3A (woo hoo!) or download the new demo. 
             
             
           - Quake 3 Gold or Not?
 
            Time: 10:21
            EDT/15:21 GMT News Source: E-mail Posted By: Dennis
            Gregory
            Activision's PR Department is saying that its NOT
            gold but ID is saying it is. Basically, that means that its gold but
            their probably getting launch stuff ready so the PR dept doesn't
            acknowledge it. 
            If it is publicly announced, we'll keep you
            updated. When it will arrive in stores is still a mystery, Babbages
            says December 10th, EBWorld says December 2nd. Most likely, this
            week Activision will release a press release explaining when it will
            be released so people can go preorder it on one of the most busiest
            shopping days of the year in the US. 
            You can preorder Quake III Elite Edition, with the
            Limited time Tin-Box from Babbages here.
            They have an interesting contest going.. Check out that site for
            more information. 
             
            - Site News
 
            Time: 10:12
            EDT/15:12 GMT News Source: ActiveWindows Posted By:
            Dennis Gregory
            Sorry for the lack of updates yesterday, I had
            some problems installing some software but we're all back up! We'll
            make up for it today! 
            Thanks for visiting ActiveWindows! 
          
         
         
        
         
          
            
              
                News
                  Date: Monday 22nd November 1999 
                  Today's Top Gaming Headlines:
                  Quake 3 Gold - Tomb Raider 4 Gold - Activision Releases Star
                  Trek: Hidden Evil and Interstate '82 | 
               
            
           
         
        
          - Stomped
            releases AC.Stomped
 
            Time: 17:48
            EDT/22:48 GMT News Source: E-mail Posted By: Dennis
            Gregory
            Stomped has released their new Asheron's Call
            website! One of the best I've seen, however don't forget Codename
            Asheron which is at http://www.activewin.com/asheron/. 
             
            - Activision
            Releases Star Trek: Hidden Evil
 
            Time: 15:30
            EDT/20:30 GMT News Source: Activision
            Posted By: Dennis
            Gregory
            Santa Monica, CA - November 22, 1999 -- Gamers who
            have always wanted to join the crew of the U.S.S. Enterprise(tm)
            will finally get their chance when Activision releases their
            action/adventure odyssey Star Trek(r): Hidden Evil the week of
            November 22, 1999 to more than 15,000 retail outlets
            nationwide.   Set nine months after the full-length
            feature film Star Trek: Insurrection(tm), the game features story
            driven missions that draw casual and experience players into a
            fasted-paced tale of combat, stealth and exploration. 
            For more information read the press release here. 
             
            - Activision
            Releases Interstate '82 This Week
 
            Time: 15:28
            EDT/20:28 GMT News Source: Activision
            Posted By: Dennis
            Gregory
            Santa Monica, CA - November 22, 1999 - It's open
            season on America'shighways and byways when Activision, Inc.
            (Nasdaq:  ATVI) ships Interstate '82 the week of November 22 to
            retail outlets nationwide.  The sequel to the best-selling
            combat-action game, Interstate '76, takes gamers on a high-flying
            rampage across America in the 1980s, complete with armed exotic
            sports cars, vivid 3-D environments and a hot soundtrack featuring
            never before released DEVO songs. 
            For more information read the press release here. 
             
            - Imperium
            Galactica II Announced
 
            Time: 15:24
            EDT/20:24 GMT News Source: GT
            Interactive Posted By: Dennis
            Gregory
            GT Interactive sends word that Imperium Galactica
            II is out with an 11 MB movie. Wonderful flash site! Imperium
            Galactica II will be released sometime in February 2000. 
             
            - Quake 3 - Gold
 
            Time: 09:12
            EDT/14:12 GMT News Source: E-Mail Posted By: Byron
            Hinson
            According to sCary's
            Shuga Shack Quake 3 has finally gone gold. He made a post to say
            that Kenneth
            Scott, an id skin artist in his debut
            .plan update. You can also still pick up the deal for buying
            Quake3 for $33.95 through the Shack. Finally here is the plan
            update:
             
              11-21-1999 
              We're Gold! 
              I love you sweetpeach. :) 
             
           - Tomb Raider 4 - Gold
 
            Time: 14:00
            EDT/19:00 GMT News Source: Blues
            Posted By: Jason 
         
        
          AVault
          is reporting that Eidos Interactive has announced that Tomb Raider:
          The Last Revelation has gone gold, and will be in stores this
          Wednesday. The Last Revelation is the fourth game in the Tomb Raider
          series. 
         
        
          - Top Selling Games
 
            Time: 14:00
            EDT/19:00 GMT News Source: AGN3D
            Posted By: Jason 
         
        
          The new PCData
          Top 10 shows that Age of Empires II: Age of Kings is on the top as
          the best seller. Here is the full list:
           
            - Age of Empires II: Age of Kings
            
 - Deer Hunter III
            
 - MP Roller Coaster Tycoon
            
 - Tom Clancy's Rainbow Six: Rogue
              Spear
            
 - Cabela's Big Game Hunter III
            
 - Delta Force 2
            
 - Microsoft Flight Simulator
            
 - Asheron's Call
            
 - Harley Davidson: Race Across
              America
            
 - Microsoft Flight Simulator Pro
 
           
         
        
         
        
        
          
            
              
                News
                  Date: Sunday
                  21st November 1999 
                  Today's Top Gaming Headlines:
                  Quake III RC2 | 
               
            
           
         
        
      
      
        Graeme Devine updated
        his .plan saying that Quake III Arena is now at RC2 (adding that
        "life is good"). The update came yesterday, so thanks [nEo]Blackhawk
        for pointing
        out this was postworthy, since it indeed gives the impression that
        they are getting awfully close to finishing the game. RC2 stands for
        Release Candidate 2. 
         
        EBWorld has it for sale right now and states it will be
        available on December 1st. You can see their page on it here. 
        Reminder: We usually don't post gaming/hardware news on
        weekends, but this was breaking news that we thought was important.
        Thanks for visiting ActiveWindows. 
       
      
       
      
        
          
            
              News
                Date: Friday
              19th November 1999 
              Today's Top Gaming Headlines: Dereth
              Olypmics - Allegiance Beta 1 Signups - James Bond in 2000 - AC
              hits #2! | 
           
        
       
       
      
      
      
      
        Asheron's Call has hit the #2 mark on GameDaily's Top 20 Best Selling
        games. Can you guess who made #1? Age of Empires II! Also, AC hasn't
        been released everywhere so it may go #1 once it does. 
          
       
      
      
      
      
        REDWOOD CITY, Calif., November 18, 1999- Electronic Arts
        (NASDAQ: ERTS), the world’s largest interactive entertainment software
        company, that it has secured an exclusive multi-year worldwide licensing
        deal with MGM Interactive, Inc. to develop, publish and distribute a
        series of interactive entertainment titles based on the James Bond
        character, the world’s most renowned secret agent. Under this new
        agreement, Electronic Arts (EA) will release multiple Bond-inspired
        titles developed for different platforms including the PC and next
        generation console systems.
         “The same attributes that have contributed to making James Bond a
        movie legend will translate naturally into making him a valuable
        long-term video game franchise,” says Frank Gibeau, vice president of
        marketing for EA. “We believe that the Bond character lends itself
        well to an array of gameplay elements, from intense storylines and
        characters to action-packed sequences and innovative gadgets. We are
        very excited about what the future holds in terms of building a
        successful series of games based on Secret Agent 007, one of the
        entertainment industry’s most enduring heroes. 
          
       
      
      
      
      
        GameLinks.Net has posted their NBA Live 2000 review here's a quote: 
         
          Ok I'll admit, I've never reviewed a basketball game before, let alone
          one from EA. I've never had too much interest in the game itself but
          from a pure perspective of the gamer, I've now been converted into a
          "believer" - you know those "I believe" signs
          basketball fans hold up? Moving right along...EA's latest interactive
          NBA offering is different from what you may have seen in the past.
          Previously, many sports games seemed simply too arcadish and
          unrealistic. When was the last time you saw a basketball player with a
          vertical of 15 feet and flames shooting out of his butt each time he's
          "ON FIRE". This is hardly the case with NBA Live 2000.
          Perhaps the other reviews and screenshots that I had seen prompted me
          to try this game, and so here's what I thought of EA's gem.
         
          
       
      
      
        - Allegiance Beta 1 Signups Early/Mid
          December & Allegiance Developer Game
 
          Time: 16:18
          EDT/21:18 GMT News Source: Newsgroups Posted By: Dennis
          Gregory 
       
      
      
        Microsoft has posted their "ESTIMATED" time for when Beta 1
        signups will begin, here's a quote from their message:
         SUBJECT: Beta 1 Signup Planned For Early/Mid December  
      
      "We will know a moredefinitive date as we approach the first week
      of 
      December. Please check here, the MSN Gaming Zone Allegiance pages or with 
      ShadowLight at http://allegiance.gamestats.com
      as we try to keep them 
      up-to-date as much as possible." 
      If you're currently testing Allegiance Microsoft is holding a game at 8
      PM PST, 11 PM EST. Here's the announcement from the newsgroups: 
      "There is an article posted at the Allegiance Zone pages about the
      upcoming 
      event. This is essentially an impromptu event with no prizes involved
      except 
      for the gratification of kicking the butts of those who've built the game. 
      Come try your luck!" 
      You can see Microsoft's Public Allegiance newsgroups at news://msnews.microsoft.com/microsoft.public.games.zone.allegiance. 
        
      
      
      
      
      
        ACVault has an article posted about a possible Dereth Olympics.
        Sounds interesting, check out ACVault
        for more information.
        
      
       
      
      
        
          
            
              News
                Date: Thursday
              17th November 1999 
              Today's Top Gaming Headlines: AC for
              $35! | 
           
        
       
       
      
      
        The Falcon 040 was the follow-up to the Falcon 030,
        adding a 32-bit bus, Motorola 68040 CPU, and an alternative casing to
        the ST styling of the 030. Apparently, Atari only ever constructed a
        small number of Falcon 040. The machine never saw full-scale production
        -- Atari instead chose to focus its efforts on the ill-fated Jaguar
        games console. 
         
       
      
      
        WickedPC posted their Matrox Millennium G400 review,
        as Byron says, here's a snippet: 
        The Matrox name is nothing new - most of us got to
        know them quite well in 1994 when the Matrox Millennium was the hottest
        2D video card on the market, well before 3D acceleration was even
        thought of. They didn't have a decent 3D offering when nVIDIA and 3Dfx
        were battling out the Riva 128/Voodoo Graphics war, they mainly had the
        Millennium II and the Mystique series out at the time, which proved to
        be disappointing if the gamer was their target market. For 2D video,
        Matrox was always one to come out on top. Their lack of presence in the
        gaming market probably lost a decent share of the market, which is when
        the G200 came out on the floors. The G200 was a capable card, but lacked
        the speed required to win. This leads us to Matrox's next offering, the
        G400. Coming in several different flavors, the G400 and the G400 MAX
        being their names, this review is of the G400, not the MAX. 
         
       
      
      
        I just got this E-mail about a special
        promo that CompUSA is running on AC:
        I thought you'd want to let your
        readers know about a special promotion CompUSA is currently running for
        Asheron's Call. As part of the launch of Asheron's Call, CompUSA is
        advertising the game for $34.99. That's a savings of $15 off the
        estimated street price! This offer will only be available for a few more
        days, so if you haven't picked up the game yet, now is the time to
        answer the call. 
         
       
      
      
        AGN Hardware has posted their review of ATI's Rage
        Fury Pro, here's a quote from it:
         When I think of video cards and Canada, the only two
        companies that come to my mind are Matrox and ATI. Matrox on one hand
        has impressive boards with their G400 line of families including the
        Millennium and Marvel cards. ATI on the other hand has the entire
        Macintosh system line, with their Rage 128 in a large plethora of MAC
        systems. ATI wants to change the past though, with a new level of cards
        that is sure to have everything you could want for your PC. Everything
        from good performance, to other features such as TV-Out, TV-IN and more
        are sure to set the new raise from the errors of the past. Lets take a
        look at the newly released Fury Pro and see if it sets ATI apart from
        the competition. 
       
      
       
      
      
        
          
            
              News
                Date: Wednesday 17th November 1999 
                Today's Top Gaming Headlines: Quake
                3 Demo stuff - UT Release Party | 
             
          
         
       
      
        - Indy Ships
 
          Time: 17:34
          EDT/22:34 GMT News Source: Press Release
          Posted By: Byron
          Hinson
        
      
        LucasArts Entertainment Company is pleased to announce
        the release of Indiana Jones(r) and the Infernal Machine(tm). For
        additional information, please visit the product spotlight online: <http://www.lucasarts.com/products/indy/>
        
      
        - Quake III Demo Flood Protection
 
          Time: 09:00
          EDT/14:00 GMT News Source: Blues
          Posted By: Jason 
       
      
        id Software lead programmer John Carmack updated
        his .plan with a clarification of how the flood protection works in
        the Quake III Arena Demo Test for those who have been confusing some of
        the demo's new behavior for bugginess. Here's the scoop, the full update
        also includes a new worklog that mentions that high server idle cpu
        usage has been fixed ("it was spinning in place until maxfps was
        used!"):
         
          The demo servers have general purpose
          flood-protection that has caused some confusion. 
           
          Clients are only allowed to make one command a second of any kind.
          This prevents excessive flooding by chats, model / name changes, and
          any other command that could possibly be exploited. The command
          streams are stalled, so it doesn't have any effect on processing order
          or reliability. 
           
          This means that if you issue two commands immediately after one
          another, there will be a one second stall before the second command
          and all movement clears. You see this on the lagometer as yellow
          spiking up for a second, then dropping away. 
           
          Hitting tab for the scoreboard sends a command, so you trigger the
          flood protection if you bang tab a couple times. This has been fixed
          so that the scoreboard will never send more than one update request
          every two seconds, but you will need to watch out for it in the
          existing demo. 
           
          The defered model loading has also caused some confusion, but that is
          a feature, not a bug. :-) 
           
          In previous tests, you hitched for a second or two whenever a client
          with a new model or skin joined a game. 
           
          In the demo, when a client joins the game they will be given the model
          and skin of someone else temporarily, so there is no hitch. The only
          time it will hitch on entry is if it is a team game and there isn't
          anyone on the team they join. I make sure the skin color is correct,
          even if the model isn't. 
           
          These "defered" clients will be loaded when you bring up the
          scoreboard. You can do this directly by hitting tab, or you can have
          it happen for you when you die. 
           
          The point is: you died BEFORE it hitched, not as a result of the
          hitch. 
           
          The scoreboard header is up, but it is still a bit easy to miss. 
         
       
      
        - 10six beta
 
          Time: 09:00
          EDT/14:00 GMT News Source: Blues
          Posted By: Jason 
       
      
        As promised earlier, the
        10Six beta test is now open to the public. Those wishing to join in
        on the fun will need to become a registered HEAT.net user, and download
        both the HEAT.net software and the 10Six software, totaling over 30 megs
        (not including the optional music tracks). Update: several reports have
        come in that you cannot download the software from outside the United
        States and Canada, so apparently the beta test is currently restricted
        to that area. 
       
      
        - UT Release Party
 
          Time: 09:00
          EDT/14:00 GMT News Source: AGN
          Posted By: Jason 
       
      
        GameSpy,
        PlanetUnreal and 3DActionPlanet
        are very proud to announce that we're teaming up with Epic Games to
        bring you exclusive live coverage of the official Unreal Tournament
        Release Party this Friday, November 19th from 6-10 PM EST!  Dave
        'Yellow5' Lepore and I will be hosting the event from Epic Games in
        Cary, North Carolina using our l33t new RadioSpy and SHOUTcast
        technology.  Here's some of what you can expect this Friday night:
        
          - Live interviews on SHOUTcast with the
            Epic team
          
 - Live video shots of the festivities,
            updated every minute or two
          
 - Live moderated chat sessions with the
            people behind Unreal Tournament
          
 - Live UT game servers, giving you all
            the chance to frag the Epic team and some of your favorite GSI
            employees (Fargo sez yer all meat)
          
 - Live Unreal Tournament music channel
            on RadioSpy, featuring all the UT music streamed from a meaty GSI
            SHOUTcast server
          
 - Tons of digital pics, which will be
            updated throughout the evening
          
 - Special giveaways, including signed
            copies of Unreal Tournament, official Unreal Tournament Strategy
            Guides, UT and GameSpy t-shirts, GameSpy mugs, registrations for
            GameSpy and RadioSpy
          
 - An exclusive PlanetUnreal skin
            download for WinAmp
 
         
       
      
       
      
        
          
            
              News
                Date: Monday 15th November 1999 
                Today's Top Gaming Headlines: Quake
                3 Demo - UT Gold | 
             
          
         
       
      
        - Quake III Demo
 
          Time: 13:15
          EDT/18:15 GMT News Source: Blues
          Posted By: Jason
        
      
        The Quake 3
        Arena page has the release of the Quake III Demo test, with that
        unlimited Sandpiper bandwidth.
        It's about a 50 mb download.   
        id Software's Christian Antkow updated
        his .plan with a list of known issues in the just released Quake III
        Arena Test Demo. Here's the scoop:
         
          Ok, known issues so far;
           
            - Server browser is fux0red. Will look into that tommorow
            
 - Problems binding and using the mousewheel
            
 - Can't resolve authorize.quake3arena.com. God only knows why.
              I've been losing my mind over this. Some people can resolve it
              fine, others can't. If someone can e-mail me with a definitive
              reason why this isn't resolving for some people, I'll be ever so
              greatfull. I've done digs off of various nameservers and most can
              resolve this just fine. *sigh*
 
           
         
       
      
        - Unreal Tournament Gold
 
          Time: 13:15
          EDT/18:15 GMT News Source: Blues
          Posted By: Jason 
       
      
        Blues News is reporting that
        Unreal Tournament has gone gold, and should be appearing on store
        shelves on Friday already. Europe should be at least another week (and
        being European, GT is usually pretty speedy in releasing their games
        over here, so it's likely). 
       
      
        - History of the First Person Shooter
 
          Time: 13:15
          EDT/18:15 GMT News Source: Blues
          Posted By: Jason 
       
      
        ZDTV
        has posted an article/video feature which chronicles the history of the
        First Person Shooter, from Wolfenstein 3D through Doom, Dark Forces, and
        the Quake series. It features a really goofy framing sequence with the
        host playing paintball, but once you get past that, it's pretty
        entertaining stuff for genre fans. 
       
       
      
        
          
            
              News
                Date: Thursday 11th November 1999 
                Today's Top Gaming Headlines: Gold
                Games - | 
             
          
         
       
      
        - Half Life: Opposing Force Gold
 
          Time: 10:00
          EDT/15:00 GMT News Source: Blues
          Posted By: Jason
        
      
        According to Gone Gold, Gearbox
        Software's Half-Life: Opposing Force has gone gold. Expect it in stores
        by the end of the month. Despite the fact that EBWorld was reporting it
        yesterday, the official announcement wasn't made until now. 
       
      
        - Interastate '82 Gold
 
          Time: 10:00
          EDT/15:00 GMT News Source: Blues
          Posted By: Jason 
       
      
        Gone Gold, an authority on
        this sort of information, is reporting that Interstate '82 has gone gold
        and should be in stores soon. Interstate '82 is Activision's game of
        fast, armed cars and a Devo soundtrack. 
       
      
        - Indy Demo
 
          Time: 10:00
          EDT/15:00 GMT News Source: Blues
          Posted By: Jason 
       
      
        AVault
        has posted a playable demo of LucasArts' 3D adventure title Indiana
        Jones and the Infernal Machine. At 35 MB it's pretty large sized, but
        hey - this is Indiana Jones we're talking about here. 
       
      
        - Ion Storm to join Eidos soon?
 
          Time: 10:00
          EDT/15:00 GMT News Source: Blues
          Posted By: Jason 
       
      
        According to an
        article over on Gamespot News, it looks like Ion Storm will becoming
        part of Eidos. Even though the announcement is not official yet,
        Gamespot is reporting that Eidos is putting the finishing touches on the
        official announcement on the matter.
        
          Our source tells us that the
          announcement will be released this Friday and will also confirm the
          ousting of both Todd Porter and Jerry O'Flaherty. Eidos will indeed be
          taking a 51-percent share of the company, and Eidos' John Cavanaugh
          will be moving in to run the company. And the remaining founding
          members of Ion Storm - John Romero, Tom Hall, and Warren Spector -
          will remain as employees of Eidos. Last week, Ion staff was informed
          of the upcoming announcement. The information we received indicates
          that Porter and O'Flaherty will be the only employees to be let go. 
         
       
       
      
        
          
            
              News
                Date: Tuesday 9th November 1999 
                Today's Top Gaming Headlines:
                Indiana Jones - Ultima IX | 
             
          
         
       
      
        - Indiana Jones Screenshots
 
          Time: 15:30
          EDT/20:30 GMT News Source: Blues
          Posted By: Jason
          The gallery section of the official
          Indiana Jones and the Infernal Machine site has been updated with
          two additional pages of screenshots from Lucasarts' upcoming 3D
          action/adventure. 
           
         - Ultima IX : Gold
 
          Time: 15:30
          EDT/20:30 GMT News Source: Blues
          Posted By: Jason
          Origin has confirmed that their eagerly anticipated Ultima
          IX: Ascension has gone gold. The game is on its way off to
          production, and will be shipping on November 23rd, just in time for
          Thanksgiving. 
           
         - 
          
Delta Force 2 Update 
          Time: 15:30
          EDT/20:30 GMT News Source: Blues
          Posted By: Jason
           After several patch releases through the game's
          built-in update feature, NovaLogic has released a downloadable
          Delta Force 2 patch (3.2 MB). The version number or the changes
          aren't known at this time, but if the auto-update mechanism didn't
          work for you, you may want to give this patch a try. 
           
          - 
          
Spec Ops II released 
          Time: 15:30
          EDT/20:30 GMT News Source: AGN
          Posted By: Jason
           Ripcord Games has
          released Spec Ops II:  US Army Green Berets, the much-anticipated
          sequel to their best-selling Spec Ops Rangers Lead the Way. 
          Developed by Zombie Studios, creators of the previous Ranger product,
          the sequel offers a new 3D engine, improved AI, and enhanced
          multiplayer and tactical team-combat. 
          Developed by Zombie
          Studios for Ripcord Games, Spec Ops II  US Army Green Berets will
          be available for the PC at major retail outlets nationwide the week of
          November 8, 1999 for a suggested retail price of $49.95. 
        
       
      
        
          
            
              | 
                 News
                Date: Monday
                8th
                November 1999 
                Today's Top Gaming Headlines:
                Counter-Strike  
               | 
             
          
         
       
      
        - 
          
Counter-Strike: beta
          4 released 
          Time: 16:30
          EDT/21:30 GMT News Source: Blues 
          Posted By: Jason
           A new version beta 4 of the popular Half-Life mod
          Counter-Strike has been released on the official
          Counter-Strike site. Thanks Golgo-13. Updated documentation
          is available, and this is the features list of the new release:
           
            - Added Sig P228 pistol, and Steyr Scout sniper
            rifle 
            - Added new gameplay scenario involving C4 bombs 
            - tweaked firing system for all guns 
            - added High-Explosive (HE) grenades 
            - modified hostage rescue scenario (rescuing 50% of the hostages
            will result in a CT win) 
            - modified kick vote system (only 65% of a team is needed to kick
            vote someone off) 
            - loose guns are removed at the start of a round. (no more gun
            running) 
            - loser bonuses are increased to allow the losing team to stand a
            fighting chance 
            - altered money bonuses for rescuing hostages: 
            $500 for touching a hostage 
            $1000 for successfully rescuing a hostage 
            $500 team bonus 
            - added cs_station, de_nuke, de_dust, de_prodigy 
            - modified cs_ship, cs_siege, cs_docks, cs_tire, cs_facility 
            - automatic flashbang .wav added back 
            - new, closer rescue points added to cs_ship, cs_siege, cs_tire 
            - new ammo system, primary and secondary (less mind boggling) 
           
          Might I add that I've played 4.0 and it's great. Still
          a few glitches but hey, it says beta and it's free! 
             
        - 
          
Gamespy 2.17
          Shareware Released 
          Time: 16:30
          EDT/21:30 GMT News Source: Blues 
          Posted By: Jason  
        
          GameSpy has
          released a shareware version of GameSpy 2.17. This is identical to the
          version released a few days ago (which added Wheel of Time and Nerf
          Arena Blast support) but is available for everyone, not just
          registered users. You can snag the file over at FilePlanet. 
           
          
        - 
          
Delta Force 2 Update 
          Time: 16:30
          EDT/21:30 GMT News Source: Blues 
          Posted By: Jason  
        
          A new patch for Delta Force 2 (version 1.02.16) is now available
          via their in-game updater . There's no word as of yet what the patch
          does. Is it just me or are they not patching this game too much
          already? 
          Sorry for the lack of updates. Things have been a bit hectic around
          the office. Jason 
           
         
         
      
      
        
          
            
              News
                Date: Thursday
                4th
                November 1999 
                Today's Top Gaming Headlines:
                Daikatana  | 
             
          
         
       
      
        - Daikatana Preview
 
          Time: 13:00
          EDT/18:00 GMT News Source: Blues 
          Posted By: Jason
          Under the provocative subtitle "Vaporware never
          looked so good", Computer
          Games Online previews Daikatana based on their visit to ION
          Storm's offices the other week. Here's a nibble about the intended
          speed of the game:
          
            Speaking of enemies, we saw plenty of them (and paid the price
            for not seeing them quickly enough, in some cases). Each time
            period, of course, has its own local bestiary, including a few
            critters which will likely pose a nasty challenge to even the
            veteran members of the shooter crowd. Some of them fairly small and
            everything in the game moves very, very quickly. According to one
            ION rep, Daikatana's frenetic pace was a design mandate from the
            beginning, intended to replicate the "think fast"
            excitement of the original Doom. 
           
            
          - Indy Gold?
 
            Time: 13:00
            EDT/18:00 GMT News Source: Blues 
            Posted By: Jason 
         
        
          According to EBWorld, Indiana
          Jones and the Infernal Machine, LucasArts' third person adventure game
          has gone gold, and will be available on November 16th 
         
        
        
          Want the visceral rush of arcade football at it’s finest? Want to
          step back from the planning and realism of Madden 2000 to get a dose
          of adrenaline pumping action? Midway has shipped NFL Blitz 2000 for
          the PC. Sporting the NFL and Players Inc. licenses, NFL Blitz 2000
          takes seven of the best defensive and offensive players for an
          action/no rules form of football. 
         
         
        
          
            
              
                News
                  Date: Wednesday
                  3rd
                  November 1999 
                  Today's Top Gaming Headlines:
                  Gold Games - Quake 3 soon? | 
               
            
           
         
        
          - Games gone Gold
 
            Time: 13:15
            EDT/18:15 GMT News Source: Blues 
            Posted By: Jason
            Say a few clips on Blue's about some games that are coming any
            day now: 
            A new development
            update on the official Wheel of Time site relates lead designer
            Glen Dahlgren's impressions surrounding the game going gold on
            October 23, resulting in "you seeing a bunch of shiny new WoT
            boxes on store shelves possibly as soon as November 10th." The
            update also looks ahead to the future, and describes the game's
            presentation to Robert Jordan, author of the novels upon which Wheel
            of Time is based. 
            The latest
            issue of the Slave Zero newsletter reports that Infogrames'
            giant robot combat game has been signed off to duplication and
            should be on stores shelves by mid-November. 
           
          - Quake 3 Soon?
 
            Time: 13:15
            EDT/18:15 GMT News Source: AGN 
            Posted By: Jason 
         
        
          I saw over on FGNOnline
          that id Software has announced that Quake III Arena is nearing
          completion and in late November we could see the game released. No
          doubt id is working hard to meet the amazing Christmas season sales
          rush. 
         
        
          - Asheron's Call In Stores
 
            Time: 13:15
            EDT/18:15 GMT News Source: AGN 
            Posted By: Jason 
         
        
          Microsoft has announced that Asheron's Call, the online-only game
          available exclusively on the MSN
          Gaming Zone is starting to appear on store shelves throughout the
          U.S. There have been many reports of its availability at both
          Electronic Boutique and Babbage's/Software Etc. stores across the
          country. 
          Asheron's Call
          has an estimated street price of $49.99 that includes one free month
          of play. After the free month has expired, there is a $9.95 per month
          charge to continue play. 
         
        
          - Delta Force 2 In Stores
 
            Time: 13:15
            EDT/18:15 GMT News Source: AGN 
            Posted By: Jason 
         
        
          NovaLogic announced today that Delta Force 2 is now available in
          retail stores throughout North America. Fans of the original
          "Delta Force" will return to active duty in more than 45 new
          missions based on the U.S. Army's elite and secretive
          counter-terrorist and hostage-rescue unit, Delta Force -- and new
          recruits will be drawn in by the game's unique depiction of
          squad-based, special forces action. 
         
         
        
          
            
              
                News
                  Date: Tuesday
                  2nd November 1999 
                  Today's Top Gaming Headlines:
                  Gamespy - Carmack Interview | 
               
            
           
         
        
          - New
            Gamespy
 
            Time: 15:30
            EDT/20:30 GMT News Source: Blues 
            Posted By: Jason
            There's a new version 2.17 of GameSpy
            3D for registered users posted on FilePlanet.
            The new version adds support for Nerf ArenaBlast and Wheel of Time,
            neither of which is yet available, but it's never too early to start
            planning ahead 
               
          - Carmack Q & A
 
            Time: 15:30
            EDT/20:30 GMT News Source: Blues 
            Posted By: Jason 
         
        
          Thresh's
          FiringSquad has posted a brief Q&A with id's John Carmack,
          discussing the latest changes to Quake III: Arena, including the news
          that he's been toying with removing the footsteps (although he keeps
          deciding to leave it in). 
         
        
          - Top 20 PC Games
 
            Time: 15:30
            EDT/20:30 GMT News Source: AGN 
            Posted By:
            Jason 
         
        
        
          FGNOnline
          has posted the top 20 selling PCData
          top 20 selling PC games of all time. Needless to say the numbers are a
          little bit disappointing, showing that the console is still the true
          leader in game sales.
          
            - Myst (Mattel Interactive) 4,236,198
              (units sold since 1993)
            
 - MS Flight Simulator (Microsoft)
              2,781,288
            
 - Doom II (GT Interactive) 1,553,587
            
 - Riven: The Sequel to Myst (Mattel
              Interactive) 1,305,595
            
 - Monopoly Game (Hasbro Interactive)
              1,273,553
            
 - Warcraft II (Havas Interactive)
              1,250,675
            
 - Diablo (Havas Interactive)
              1,176,457
            
 - Doom Shareware (Id Software)
              1,154,541
            
 - Sim City 2000 (Electronic Arts)
              1,136,244
            
 - Star Wars: Dark Forces (LucasArts)
              952,033
            
 - Duke Nukem 3D (GT Interactive)
              946,664
            
 - Deer Hunter (GT Interactive)
              944,703
            
 - 7th Guest (Interplay) 926,948
            
 - Starcraft (Havas Interactive)
              906,128
            
 - MS Return of Arcade (Microsoft)
              902,313
            
 - Lego Island (Mattel Interactive)
              897,005
            
 - Command & Conquer: Red Alert
              (Electronic Arts) 869,623
            
 - Sim City Classic (Electronic Arts)
              827,355
            
 - Barbie Fashion Designer (Mattel
              Interactive) 825,655
            
 - Ultimate Doom Thy Flesh (GT
              Interactive) 787,397
 
           
         
         
        
          
            
              
                News
                  Date: Monday
                  1st November 1999 
                  Today's Top Gaming Headlines:
                  Wolfenstein 2000 | 
               
            
           
         
        
          - Wolfenstein 2000
 
            Time: 10:00
            EDT/15:00 GMT News Source: Blues 
            Posted By: Jason
            This New
            Times Los Angeles Online article (I believe this is a free
            newspaper published by the same folks as the Dallas Observer) that
            focuses heavily on violence in gaming, quoting Xatrix' Drew Markham
            heavily about the subject as it relates to Kingpin: Life of Crime.
            One of the noteworthy portions of the article (pointed out by sCary)
            is this bit, that seems to confirm the rumor that Xatrix is working
            on a Wolfenstein-3D follow-up called Castle Wolfenstein 2000:
            
              Markham is currently overseeing his employees as
              they work constructing three-dimensional Nazi soldiers and
              prisoner-of-war camps on their computer monitors. His company, the
              West L.A.-based Xatrix Entertainment, is already well into the
              creation of its newest game, a reformulation of a popular World
              War II POW fantasy that has enjoyed two previous incarnations by
              other companies. Markham and his handful of computer artists and
              programmers hope to have their Castle Wolfenstein 2000 in
              stores by Christmas next year. 
               
              
             
             
          
          Read more of the past months news in
          our News Archive for Previous
          August News. 
          Do you have any Windows based news?
          Just Remember To Get In Touch! 
            
         Microsoft
        Media Player 6.4 
         MSN
        Messenger 
         ICQ
        99B 
        Tweak
        UI For Windows 98 SE 
         DirectX
        7 
         Netmeeting
        3.1 
        Windows
        98 Spinning Globe Background
          
    |