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DirectX 9 Testing Starts Soon |
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| Time:
12:26 EST/17:26 GMT | News Source:
ActiveWin.com |
Posted By: Robert Stein |
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Thanks to Chris. "Dear DirectX 9.0 Beta Tester:
The DirectX team would like to thank you for your patience as we prepare to release DirectX 9.0 Beta 1. We are currently working on the final stages of Beta 1 for DirectX 9.0 and plan to release it to you for testing very soon.
When the beta has released, you will be sent email with further instructions. We appreciate your willingness to test DirectX and look forward to working with you. Team DirectX"
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Read Only Comments
Return to News
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Displaying Comments 1 through 5 of 5
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This is an archived static copy of ActiveWin.com.
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#1 By
1642 (205.177.133.222)
at
Wednesday, May 01, 2002 01:55:07 PM
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I am just curious what the OS requirements for the DirectX beta are. I would guess Win2K and XP, but no support for the 9x platform. Please don't quote me as saying that MS isn't going to support the 9x platform, I am just making a guess as to how they will approach it.
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#2 By
2 (24.54.153.167)
at
Wednesday, May 01, 2002 02:17:46 PM
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LOL..no clue, the beta is not ready yet as the letter says. When it is released I'm sure someone will send over the relavent info ;-)
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#3 By
2960 (156.80.64.135)
at
Wednesday, May 01, 2002 02:30:24 PM
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I'd settle for Win2K SP3 :)
Oh, wait. We already have that :)
TL
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#4 By
2459 (66.25.124.8)
at
Wednesday, May 01, 2002 09:43:29 PM
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#1 To apply for DX or any other beta, send an email to betareq@microsoft.com. You will receive an auto-response with further details. It may take a few tries before you are accepted. Betas like DX are generally easier to get on than something bigger like Office or the OS betas. But once you are in, you may get invited to do other things as long as you fufill the requirements and give good feedback on any issues that arise.
When you submit your info, you won't receive a reply unless you are picked for something. If you don't get on a beta, just apply for others that are of interest as they come along. It may take patience and some persistence, but don't flood the address :-). One email per beta is all that is needed. Further details will be given in the auto-reply.
Here's a knowledge base article with the details.
http://support.microsoft.com/default.aspx?scid=kb;EN-US;q33814
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#5 By
5444 (208.180.245.59)
at
Thursday, May 02, 2002 07:12:06 AM
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Vertex and Pixel shaders.
Bascially a programming language for developers to directly manipulate the vertexes and pixels. Gives the developer more control of how the objects look.
Introlduced in Direct X 8 on the direct x side and has some limited support in Open GL. although that will change in a big way in Open GL 2.0.
they believe by dx11 the shader langaugaes will merge into one language.
BTW it wasn't the complexity of the assembly language like language in dx8 that prevented most from using, it was the lack of market share of cards. Usually new software technology doesn't start hitting the market place until there is about a 10% market share. When it gets there it is sufficient enough for development to occure, and that usually drives the market share furhter.
Of course Nvidia's BS with the Geforce 4 MX cards will slow down the transistion to DX 8 and above because people think they are buying a dx 8 capable card when they are not.
El
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