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  ActiveXbox.com: Ubi Soft Call of Juarez - Review
Time: 08:48 EST/13:48 GMT | News Source: ActiveXbox.com | Posted By: Robert Stein

Byron has posted his review of Ubisoft's Call of Juarez. Here is an excerpt:

There has not been a decent wild west style game since Outlaw first showed its worth on the PC almost 10 years ago. While the reviews of the game back then were not all that praising, it had a massive amount of fans. I have to say that I am very surprised it has taken this long for a new shooter based on the Wild West, but Call of Juarez gets it right almost all the way throughout its long levels.

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#1 By 37 (76.210.78.134) at Thursday, August 02, 2007 09:03:40 AM
I enjoyed Red Dead Revolver on Xbox 1.

#2 By 7390 (69.113.155.216) at Thursday, August 02, 2007 01:48:43 PM
the xbox360 only has about 4 games rated over a 9

I am so disappointed with the lack of good games.

and now more bad news! Fable 2 has been pushed back until next year

#3 By 37 (76.210.78.134) at Thursday, August 02, 2007 01:56:39 PM
The Xbox 360 has the best games I have ever played, and has the best line up of upcoming games I have ever looked forward too. Much more so than on my Playstation.

Hardly a lack of good games on the Xbox 360 for MOST people.

#4 By 3 (86.1.34.106) at Thursday, August 02, 2007 02:40:15 PM
360 has some pretty good games, certainly when compared to any other "next gen" console. No it doesn't touch the variety and quality of Playstation 2's back cataloge but its far better than anything else out there.

#1 - Yea wasn't a bad game, I liked GUN a lot on the 360 as well.

#5 By 7390 (69.113.155.216) at Thursday, August 02, 2007 05:04:46 PM
Oblivion/shimmering isle, Gears of way, Halo2, splinter cell, rainbow6


what else am I missing that is highy rated?

#6 By 37 (68.190.114.234) at Thursday, August 02, 2007 06:40:41 PM
GRAW 1, GRAW 2, Forza 2, PGR3, COD2 & 3, Oblivion, Gears of War, Rainbow Six Vegas, Splinter Cell, Viva Pinata, Blue Dragon and Condemned to name just a few that are AAA and rock. I have duds too, such as Star Trek, but the majority have been awesome, which is why it has the highest attach rate per game of any other console in history.

#7 By 7390 (69.113.155.216) at Friday, August 03, 2007 07:48:21 AM
Brian..
ummm..how can you claim blue dragon when it is not even released yet?


for some reason racing games don't do it for me. I have all the burn outs..after a while it is repetitive.

I had such hopes for lord of the rings :(

#8 By 1896 (68.153.171.248) at Friday, August 03, 2007 10:04:02 AM
I do not own any "game console" and honestly they do not appeal me at all so I would be interested to understand what are, in your opinions, the advantages of using a console instead of a PC?
Using the latter I can replace video-cards, HDs, memory and everything else I decide to upgrade; furthermore I can buy games wherever I want and I am not subject to the geographical limitation that, if I understood it correctly, you have with consoles.
In other words it seems to me that consoles are heavily DRM crippled and offer limited freedom to owners.
TIA for your opinions.

#9 By 23275 (24.179.4.158) at Friday, August 03, 2007 10:23:11 AM
#8, Right on! We're with you on this and while we have 360's and kids that use them - for us, they are used mainly for the media that they support access to - extenders, HD, downloads, etc...

Nothing, and I mean nothing, can replace a decent gaming PC for the potential experience - and that is the key to restoring gaming to PC.

Here's what I mean... builders have to address the one thing that consoles offer, "environment" Clearly, gaming in a den, or living room, or dedicated gaming and media room is far more fun and comfortable that gaming in front of a desk is [some will argue that point vigorously, but the numbers don't support enough of them]. So what builders have to do is make gaming PC's suitable for the environments that people are choosing - with their feet, and backsides - e.g., where they are moving to physically in order to game.

To do this, gaming PC's have to be made to be instant on and off devices - that, I can 100% assure all, is entirely possible to do with Windows Vista and low cost hardware. Next, gaming PC's have to be housed in ways that are suitable for typical media stands and racks. Okay, easy enough and easy enough to make them quiet, too. Now, one then has to really look at the experience a bit more and bundle the sale with the means to play games as one would at a desk - that, too is possible, but takes some discovery and planning. The final factor is leveraging the gaming PC to off-set the costs - obviously the PC has to be capable of supporting remote use - so when not used as a gaming RIG it can serve as a PC. Well, that is possible, too - via wired and wireless connections between the host and another LCD and keyboard. One has to truly provide a converged system and be willing to think outside of the console and outside of what we regard as a PC [a host]. We do all of this, but not nearly enough - not enough people "get it" but we are changing that with wearable, wireless displays in some cases, and custom "mixed" builds in other - where a trick gaming/media rig supports all of these things - and most especially the environments where people seem to prefer to play. The biggest part is gamers - gamers have to ask for and demand this - sadly, they are not in the numbers that would drive it. Finally, gaming truly is for all people of all types - the sell in has to be around that mark - so gamers in the house, get and play games that all members in the house will like and turn them on to what it is all about.

#10 By 37 (76.210.78.134) at Friday, August 03, 2007 01:18:41 PM
Blue Dragon came out almost a year ago in Japan on the Xbox 360 and was a hit. It's now being released in the U.S. this month. I have played the freely available demo, and it's an excellent RPG.

#11 By 23275 (24.179.4.158) at Friday, August 03, 2007 01:29:30 PM
Adding to what I said above.

I've often thought that the 360 was bad for MS and the PC and especially PC gaming in general. I think all that money and effort would have been far better spent driving reason to keep the PC "personal" and suitable for any room, or purpose - in other words, if MS is to play in hardware, then come up with amazing case/PC kits that systems builders can access in the channel - devise an "On Microsoft" strategy around it and sell resources to builders to keep the PC "Most Relevant" They could drive the entire industry this way.

Same drill as for the media side of the 360 - do it better with your ownline of extenders - that are terminal like with their own HD optical and storage drives - making them pluggable to Windows Home Server natively, etc...

There is so much left to innovate that only one as close to the OS kernel can make - mindful of how strong an argument for OSS I just made.... and that is part of my point - there is room for MS to be a lot more open with partners - a lot more, but the facts are that they can't trust partners like they should.. I guess. Frankly, as much as I like what the 360 can do, I really wish it did not exist at all. Same as the Zune - I mean, if that is all you're gonna do with it, why bother - how does it augment the PC's ecosystem? How is it a client on a Windows network [at least?]?!?!? I wish I could ask if MS even considered any of this and what the results were... I bet some marketing puke nixed it [go slap em around some].

Sorry for pathetic rant...



 

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