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					| 
					 
					
					ATI X1900 XT-X 512MB PCI-Express 
					
					Company:
					ATI 
					Website: 
					http://www.ati.com  
					Estimated Street Price: £400 / 
					$600 
					Part Number:  
					Review By: Byron Hinson 
					 | 
				 
			 
			 
		
		Introduction 
		ATI had taken the lead in graphic card speed and quality 
		over Nvidia a few years ago, for the first time ever it seemed like ATI 
		were back playing catch-up after NVIDIA's last GPU release took the awards 
		for the fastest speeds around. But in my view not everything in that generation 
		of GPU's should have been about speed, picture quality, video playback and 
		other important items should have been taken into consideration in that 
		round. This time ATI has got back into the game in more ways than one, firstly 
		it has upped the anti with some excellent DirectX 9 performances, overtaking 
		Nvidia once more, they have done a proper real life launch compared to the 
		poor output the X1800 GPU went through at first, with hardly any stores 
		having them in stock for weeks and finally, they have once again proved 
		how fantastic ATI cards are an visual quality. 
		Features  
		
			- 
			
				- 384 million transistors on 90nm 
 
				- fabrication process 
 
				- 48 pixel shader processors 
 
				- 8 vertex shader processors 
 
				- 256-bit 8-channel GDDR3 
 
				- memory interface 
 
				- Native PCI Express x16 bus interface 
				
 
			 
			 
		 
		
			- Ring Bus Memory Controller
			
 
			- 
			
				- 512-bit internal ring bus for memory reads
				
 
				- Fully associative texture, color, and Z/stencil 
				cache designs 
 
				- Hierarchical Z-buffer with Early Z test
				
 
				- Lossless Z Compression (up to 48:1) 
				
 
				- Fast Z-Buffer Clear 
 
				- Optimized for performance at high display resolutions, 
				including widescreen HDTV resolutions 
 
			 
			 
		 
		
			- Ultra-Threaded Shader Engine
			
 
			- 
			
				- Support for Microsoft® DirectX® 9.0 Shader Model 
				3.0 programmable vertex and pixel shaders in hardware 
				
 
				- Full speed 128-bit floating point processing 
				for all shader operations 
 
				- Up to 512 simultaneous pixel threads 
				
 
				- Dedicated branch execution units for high performance 
				dynamic branching and flow control 
 
				- Dedicated texture address units for improved 
				efficiency 
 
				- 3Dc+ texture compression o High quality 4:1 compression 
				for normal maps and two-channel data formats 
 
				- High quality 2:1 compression for luminance maps 
				and single-channel data formats 
 
				- Complete feature set also supported in OpenGL® 
				2.0 
 
			 
			 
		 
		
			- Advanced Image Quality Features 
			
 
			- 
			
				- 64-bit floating point HDR rendering supported 
				throughout the pipeline 
				
					- Includes support for blending 
					and multi-sample anti-aliasing 
 
				 
				 
				- 32-bit integer HDR (10:10:10:2) format supported 
				throughout the pipeline 
				
					- Includes support for blending 
					and multi-sample anti-aliasing 
 
				 
				 
				- 2x/4x/6x Anti-Aliasing modes 
				
					- Multi-sample algorithm with gamma 
					correction, programmable sparse sample patterns, and centroid 
					sampling 
 
					- New Adaptive Anti-Aliasing feature 
					with Performance and Quality modes 
 
					- Temporal Anti-Aliasing mode
					
 
					- Lossless Color Compression (up 
					to 6:1) at all resolutions, including widescreen HDTV resolutions
					
 
				 
				 
				- 2x/4x/8x/16x Anisotropic Filtering modes
				
				
					- Up to 128-tap texture filtering
					
 
					- Adaptive algorithm with Performance 
					and Quality options 
 
				 
				 
				- High resolution texture support (up to 4k x 4k)
				
 
			 
			 
		 
		
			- Avivo™ Video and Display Platform
			
 
			- 
			
				- High performance programmable video processor
				
				
					- Accelerated MPEG-2, MPEG-4, DivX, 
					WMV9, VC-1, and H.264 decoding and transcoding 
 
					- DXVA support 
 
					- De-blocking and noise reduction 
					filtering 
 
					- Motion compensation, IDCT, DCT 
					and color space conversion 
 
					- Vector adaptive per-pixel de-interlacing
					
 
					- 3:2 pulldown (frame rate conversion)
					
 
				 
				 
				- Seamless integration of pixel shaders with video 
				in real time 
 
				- HDR tone mapping acceleration 
				
					- Maps any input format to 10 bit 
					per channel output 
 
				 
				 
				- Flexible display support 
				
					- Dual integrated dual-link DVI 
					transmitters 
					
						- DVI 1.0 compliant / HDMI interoperable 
						and HDCP ready
 
					 
					 
					- Dual integrated 10 bit per channel 
					400 MHz DACs 
 
					- 16 bit per channel floating point 
					HDR and 10 bit per channel DVI output 
 
					- Programmable piecewise linear 
					gamma correction, color correction, and color space conversion 
					(10 bits per color) 
 
					- Complete, independent color controls 
					and video overlays for each display 
 
					- High quality pre- and post-scaling 
					engines, with underscan support for all outputs 
 
					- Content-adaptive de-flicker filtering 
					for interlaced displays 
 
					- Xilleon™ TV encoder for high 
					quality analog output 
 
					- YPrPb component output for direct 
					drive of HDTV displays 
 
					- Spatial/temporal dithering enables 
					10-bit color quality on 8-bit and 6-bit displays 
					
 
					- Fast, glitch-free mode switching
					
 
					- VGA mode support on all outputs
					
 
					- Drive two displays simultaneously 
					with independent resolutions and refresh rates 
 
				 
				 
				- Compatible with ATI TV/Video encoder products, 
				including Theater 550 
 
			 
			 
		 
		
			- CrossFire™
			
 
			- 
			
				- Multi-GPU technology
 
				 
  
				- Four modes of operation: 
				
					- Alternate Frame Rendering (maximum 
					performance) 
 
					- Supertiling (optimal load-balancing)
					
 
					- Scissor (compatibility)
					
 
					- Super AA 8x/10x/12x/14x (maximum 
					image quality) 
 
				 
				 
			 
			 
		 
		Radeon® X1900 Series Product Comparison: 
		
			
				
					
					
						
							|   | 
							Core 
							Speed 
  | 
							Memory 
							Speed 
  | 
							Pixel Shader 
							Processors 
  | 
							Vertex 
							Shader 
  | 
						 
						
							| Radeon X1900 XTX | 
							
							 
								650 MHz 
							 | 
							
							 
								1.55 GHz 
							 | 
							
							 
								48 
							 | 
							
							 
								8 
							 | 
						 
						
							| Radeon X1900 XT | 
							
							 
								625 MHz 
							 | 
							
							 
								1.45 GHz 
							 | 
							
							 
								48 
							 | 
							
							 
								8 
							 | 
						 
					 
					 | 
				 
			 
		 
		  
		
		System Setup 
		For this review we're using 2 different PC's 
		each running 2GB Crucial Ballistics Memory, 180 GB Western Digital Hard 
		Drives 7200RPM, 8mb Cache, SoundBlaster X-Fi and Windows XP SP2. The only 
		difference in each pc is the processors, we're running AMD FX-60 and 4000+, 
		reason for this is to spread out the benchmarks across the kind of PC's 
		our readers are using right now. Each benchmark was ran twice to ensure 
		a fair mark and to make sure that every texture was loaded perfectly. 
		The software we are using is as follows: 
		
		As always with graphics cards right now, 
		installation of the X1900 XTX was easy. The boards we are reviewing are 
		all ATI reference boards and are basically what most manufacturers are shipping 
		with right now. As you can see from the photo below (one is the XTX and 
		the other is the crossfire board, although you wouldn't notice the difference) 
		a large heat sink and fan is situated on top of the graphics card and you 
		will need an additional PCI slot free next door to your PCI Express card 
		as the fan and heatsink requires it. Once the boards are installed it is 
		a simple case of running the drivers off of the CD, or downloading the latest 
		ones from the ATI website. After a reboot you are ready to go. 
		
		  
		
		  
		
		  
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