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Product: GeForce 4 Ti 4600
Company: NVIDIA
Estimated Street Price:
Review By: Julien Jay

Direct 3D Benchmarks

Table Of Contents
1: Introduction
2: GeForce4 Ti 4600 Technology Explanation
3: GeForce 4 Ti 4600 Technology Explanation 2
4: GeForce 4 Ti 4600 Technology Explanation 3
5: nView
6: Direct 3D Benchmarks
7: OpenGL Benchmarks

   We have chosen a Rambus platform to pass under the grill the GeForce 4 Ti 4600. We ran benchmarks to compare the GeForce 4 Ti 4600 with other graphics adapters. To run our various tests we used the latest bios available from Intel with 256 MB of 800 MHz ECC Rambus. The hard disk used was a Maxtor UDMA 100 7200 RPM 30 GB. You can read the complete PC Setup below.

  • Complete PC setup

Motherboard: Intel D850MD with latest P06 bios and i850 chipset
CPU: Pentium 4
2.0A GHz
256Mb of RDRAM (Rambus) running at 800MHz with ECC correction
Hard Disk:
Maxtor 30GB UDMA 100 7200rpm
Display adapters: GeForce II Ultra 64MB, GeForce 3 64MB, GeForce 3 Ti 500 64MB, NVIDIA GeForce 4 Ti 4600 128
MB with the latest 28.32 drivers and ATI Radeon 8500 64MB with the latest 7.66 drivers
Peripherals: Yamaha CRW2100E CD Burner (16x/10x/40x), Microsoft
TrackBall Optical, Microsoft Office Keyboard.
Everything was running under Microsoft Windows 2000 Professional SP
2 with DirectX 8.1 installed and the Intel Chipset & Intel Application Accelerator Drivers

For the testing we made sure that no programs were running and did a clean Windows Boot by formatting the hard drive. By doing so we’re making sure that performance would remain unaffected. We used NVIDIA latest 28.32 drivers to perform those benchmarks along with a Hercules 3D Prophet II Ultra, Hercules 3D Prophet III, Hercules 3D Prophet III Titanium 500, NVIDIA GeForce 4 Ti 4600 cards.

The first test is obviously the unavoidable 3D Mark 2001. 3D Mark 2001 is designed for DirectX(R) 8. Using Remedy Entertainment's acclaimed MAX-FX Technology (TM), 3D Mark 2001 demonstrates how to maximize 3D gaming performance by using real-gaming technology to test a system's true game performance abilities. Below are three series of 3D Mark 2001 tests with various resolutions and various levels of FSAA enabled.


This first test clearly higlights the high performance the GeForce 4 Ti 4600 can achieve. At 800*600*16 the GeForce 4 Ti 4600 is 74% faster than the 3D Prophet II Ultra. It outperforms the ATI Radeon 8500 by 15% and the GeForce 3 Ti 500 by 21%. The real gap between the GeForce 3 Ti 500 and the GeForce 4 Ti 4600 takes place in high resolutions: in 1280*1024 (32 bits) where the latest high end GPU from NVIDIA is 31% faster than the GeForce 3 Ti 500. In high resolutions the ATI Radeon 8500's performance start to decrease since in 1280*1024*32, the ATI Radeon 8500 is beaten by the GeForce 3 Ti 500. In 1280*1024*32, the GeForce 4 Ti 4600 is 30% more powerful than the GeForce 3 Ti 500 and 34% faster than the ATI Radeon 8500.

In 2x Antialiasing mode, the graph speaks for itself! The GeForce 4 Ti 4600 has an enormous advance over the GeForce II Ultra, GeForce 3, GeForce 3 Ti 500 and ATI Radeon 8500. As explained in the review, and demonstrated by this test, gamers will enjoy a high framerate in high resolutions when using antialiasing technologies thanks to the power of the GeForce 4 Ti 4600. In 1280*1024*32 FSAA 2x the GeForce 4 Ti 4600 is 68% faster than the GeForce 3 Ti 500!

The 4x antialiasing mode is the most GPU consuming. It requires so much power that none of our cards, except the brand new GeForce 4 Ti 4600, were able to run 3DMark 2001 in 1280*1024*32 with FSAA 4x enabled. The result of this test is clear: the GeForce 4 Ti 4600 lets every other cards in the dust! In 1024*768*32 the GeForce 4 Ti 4600 is 47% faster than the GeForce 3 Ti 500 and 240% faster than the ATI Radeon 8500!

The brand new 4XS antialising mode gives good visual results but it's also, according to this test, more consuming than the casual FSAA 4x. Anyway in high resolutions with 4XS enabled the framerate you'll get will be honnest.

NVIDIA claims they have enhanced the Quicunx mode used by the GeForce 4 and introduced by the GeForce 3. That's right! Running 3DMark 2001 with Quicunx enabled clearly shows the performance gain offered by the GeForce 4 in comparison to the GeForce 3 family. In 1280*1024*32 the GeForce 4 is 100% faster than the GeForce 3.


« nView OpenGL Benchmarks »


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